Tree of Savior Forum

I'll tell you guys the real problem of Agny

I had 50 cubes saved up for the agny update thinking the recipe was gonna be rare or something. Got the recipe on the first cube. Got 4 recipes overall, no reroll.

Been playing pyro since the start of this game, so don’t worry when the time comes I’ll still be playing it even when it’s nerfed to the gutter. Pyro for life! Lol

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If u rerolled, u could have gotten 12 agny rc and sell the spares for 2M each…

rip runecaster.
have a 1700magic power runecaster w/ 3x lv10 chappartion
have a gimmicky setup that takes like 15secs and even then get knocked off my psycho 70% of the time. only to have a pyro with less magic power equip a necklace, and do more damage the above buffs

Yeah, I ended up selling the 3 spare recipes I had for 1.5m each. I probably could have made even more money, but at this point I think every pyro main out there probably already got one. Seeing as how common this recipe is and how easy it is to get, I foresee this recipe dropping down to like 500k or less. There are already a bunch of unsold recipes on the market in the 1m range.

Re quoting since it got flagged to death by cry nights. kakaka

2 Likes

instead of fixing the core issues like flat damage of skills, IMC introduces agni necklace, simple as that, they’re lazy as f*ck, soon people will be seeing other elemental necklaces and physical type necklaces that boost your slash/missile/etc damage.

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any should have 0def 0mdef 0crit resist… to be fair with swords…

You know Pyro would’ve been fine if Int increased the skill base damage like it does for Cure, Zaibas and indirectly Summon Familiar.

But I’ll enjoy this wreckage.
Oh and Fireball burn attribute remains crappy (as does Summon Salaimons).
It deals defense ignored damaged based on Int, but this is super irrelevant. Could’ve made Agni proc on this and make it interesting, but alas everyone shall continue to keep it off as it increases their Agny Fireball cooldown.

I honestly feel that imc don’t even have a proper roadmap to resolve balancing issues found in this game. I could imagine a bunch of drunkards around the office meeting table and drinking their hearts away, and when an issue arises they just shove the workload to that recently hired college intern. xD

The thing is PD’s Incineration turn into somekind of flame of hell with Agny :open_mouth:

imo Agny should exclusive to Pyro only, they need it :hushed:

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I wouldn’t say that Agny should be Pyro exclusive…Elementalist’s Prominence and Meteor have become viable thanks to the item…though I agree that the boost incineration received was uneeded.

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it does not work with flare shot sadly.

This post was flagged by the community and is temporarily hidden.

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just don’t be bitter about the agny necklace, just create a new pyro character and equip it with agny and enjoy using it as others do :smiley:

Agny = Cool new item
Make it hard to farm, players will need to stay on longer.

New 315 Orange Weaps = Power Overwhelming
Make it cancerous to farm, players need to stay on longer to achieve it.

This is all just a prelude to the gacha v2.0 cubes.
Pay yourself out of pain to win.

2 Likes

Instead of just buffing the classes that need it they make an item for everyone to use. Then from one genius idea to the next players complain said item should be more expensive and harder to get. I think everyone should get what they want in this scenario and will watch as people come back to the forums complaining about items/tokens costing 9,999,999,999 silver since the game is easy. :sweat_smile:

Easily [RESOLVED]

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yea but its easier to use and stronger on a pyro :smiley:

let’s wait for ice necklace and hear people complain about cryo and Frost cloud :slight_smile:

lightning necklace would be even worse. Tree of taoists, or tree of clerics again.