since rank 7 is not released, they can’t really test it so i guess once it’s maxed, it wont go up
Maybe something like this?
Earthquake 5, Reflect Shield 5, Energy Bolt 1 (Just for testing purposes), Lethargy 2 and Sleep 2 or no Lethargy and Sleep 4?
Btw, Sleep is single target?
dont lethargy since if not mistaken doesn’t really help if ur in close combat or cornered there, sleep is a better choice unless u want more debuffs in ur arsenal of skills for future use
The skill description says that it reduces the enemy’s Physical Damage, Magic Attack and Evasion. If works on bosses, might be a good idea to spend some points on it.
hmmm, that’s kinda what i meant XD if u want debuff in ur arsenal for future use~ if not, dont bother getting it
I’ll get it then, seems useful. I’ll add Sleep as well, i have the feeling that it will save my ass sometimes.
So, with all the suggestions, we ended up with this: http://www.tosbase.com/tools/skill-simulator/build/ttud1tfvu6/
Seems good, still lost on Alchemist skills tho.
from what i’ve watched, energy bolt deals little damage, has aoe and push enemies back. if you’re getting it for damage it’s not worth. also you can use it 3 times
better to get one single skill as a backup cause who knows what will happen XD
just put 1 on sleep, 3 seconds is enough to get u away from danger put that point in lethargy for future. It’s a worth if ur saving it for a long run but dont forget to check the real numbers on how much it decreased, if its low, dont bother~
Well, i’ll stick to the basic attack and earthquake for damage on rank 1 then. Thanks for the tip 
Ok, so Lethargy just got two more points. Sleep 1, Lethargy 4 and no Energy Bolt.
Since we don’t have the exact values yet, i’ll have to check in-game if worth spend all these points on Lethargy.
sleep 1, lethargy 4 with no energy bolt OR lethargy 3 with 1 energy bolt, both works, just choose whichever suits you~
Okay wizard skills are good to go. Any suggestions for Cryomancer, Psychokino and Alchemist skills or they’re okay as well?
alchemist, it’s better to wait in game and check the skills then put in the points, other than that, all good~
I think i’m good to go then. Thanks for your help 
Happy to help~
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Not to leech off your topic,but I’m also intent on pursuing the Alchemist class and was also messing around with the simulator.I was looking more into the Wizard/Elementalist skills and liked what I saw on the videos for most of them,but has anyone tried this combination yet? I’m just curious.
Also,just my opinion,Lethargy seemed kinda useless to me too,so on my build in-progress I don’t have anything in it at the moment.I may just skip it altogether based on what I’m reading.May also skip Energy Bolt too,but I was wondering if anyone had any pointers or insight about the Elementalist skills specifically?
As for Alchemist skills,none of the skills other than Combustion have a base attack number,so should I put a little more into that instead?
It seems like a really amazing class and I’m excited to try it along with the classes leading up to it! The Atelier fan in me is bubbling with excitement <3.
Lethargy is a skill that i still have to look into. Since the simulator doesn’t give us any numbers, it’s impossible to tell if it really sucks.
You mean Wizard 3 > Elementalist 2 > Alchemist 1? If so, i believe you’ll have a good set of offensive skills. I particularly like Prominence and Hail. As Wizard 3 you also get a skill that reduces cast time and sure spell up to lv 10, which is nice since Meteor takes a long time to cast.
IMO getting Combustion is not a great idea since your main damage will be from Wizard/Elementalist skills. I believe would be more beneficial to get Gem Roasting, Item Awakening, Tincturing and Briquetting. It’s all up to you tho.
You make some good points! Thank you so much.I haven’t seen much else on the Alchemist,so it’s nice to see someone else into it too.
Yeah I guess I’ll put maybe a point into it and see if it’s useful down the road.Really hoping the simulator can help out with the numbers more later.
And yes that’s what I mean.I was poking around the class choices surrounding Alchemist,and that path appealed the most to me.I think you understand the skill stuff a little more than me,so I’ll definitely keep reading to see the advantages of them all before testing starts.I wasn’t sure about the Alchemy skills because some of them have attack labels but no numbers,but not attack animations.I saw that and was like “So do my other skills come into play here?” I was a little confused admittedly.Thank you for clarifying!
I forgot! What’s your opinion on the digging stat? It seemed a little more important to me,but there’s more than one way to get items,so perhaps not? I imagine at least 1-2 points would go in there.
Lastly,love your icon! Toradora is one of my boyfriend and I’s favorite anime’s <3.
