Tree of Savior Forum

How do we make World Bosses more interesting?

Maybe add a quest system to the world boss that players can manually choice depending of their gear/build/level while adding challenges suggested above.

For example, players can choice to be killers, assistance, deploy, healers, etc.

Killers would gain an extra cube for dealing a % of the WB health while gaining another cube when the WB is killed while healers would gain an extra cube for having X number of heal tiles consumed( Rewarding the healers to heal non-party members) and adding challenge of deploying obstacles to debuff/damage the WB.
All rewards should be given upon the death of the WB with the extra cubes. Also adjust the rewards, they are quite bad.

:tired:

Agree with this.
Fixing the lag issues should be absolute first priority before other factors are considered. Dont matter what features there are if the entire game is just delay / freeze.

Also i imagine if the WB is actually more challenging in terms of AI and damage instead of mass defence and hp, it will be more engaging the for participants.
A nice intensive 15-20min WB fight that heavily requires party play is better than 30-120min of sandbag punching.

EIther add some reward for first phase or remove it. Killing boss twice for a pile of stones is not fun.

The drop should change. Instead just red stone, it should be red stone + etc, etc, etc. The extra stuff that can be dropped is base on drop percentage with card is the lowest. Maybe add point voucher or 100 talts (please don’t). If not, add reroll cube.

5 whale parties can clear boss in an hour or less. Seldom happened, but already done. Most of the time, world boss completed in 3 to 4 hours. Nobody like to farm world boss everyday, it is too time consuming.

Not to mention, nobody hunt rexiphier and herga anymore in siaulai. You know that they feel lonely?!! Crying all alone at the corner of the map and thinking everyone already forgotten about them.

Three mediocre to well geared parties with a handful of randoms can drop a boss in less than 30 mins on Klaipeda. What are you guys going with?

Maybe your mediocre is too high for us? Don’t know…
Maybe we surf forum more than playing…

take 15m to kill a boss like(Marnox, mirtis, rexy) with 2 good party with the correct class (not necro plis).

Maybe you don’t know the difference between “mediocre” and “whales”.

Last time I checked in Klaipeda, a Marnox took 30 people 1 hours 45 minutes, and while on the way searching for Marnox, there was a brand new Rexi sitting at the previous map.

1 Like

i like the server wide buff thing when boss is defeated Owo

i also like how they implement that there are phases on these boss fight, though i wish it’s easier to determine what phase they’re in when people joins in the middle of the fight Owo

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