A lot of people on these forums don’t seem to understand how banning in MMOs works. People expect every bot to just be vanish 30 seconds after it’s made it seems. I’d like to clear up a lot of the confusion that these people have, and explain why you aren’t just seeing bots disappearing left and right. What is described below is pretty much commonplace with other MMOs, and you can check in with them or ask some publishers or developers yourself to see if it’s true.
First, let’s start off with this. As long as there is profit to be had, there will always be bots. Every MMO has them. Let’s not pretend this is the first game to do it. It’s not going to get much worse when the game goes f2p as the bots are using illegal methods to obtain their accounts anyways. It’s already f2p for them. Trying to indefinitely eliminate all bots is absurd. The best you can do is to lessen the burden they pose to the average player, while not inconveniencing legitimate players with a lot of restrictions or buggy third party anti-cheat systems.
Next, when you ban a player, they know they did something wrong. They will try to fight it they were a legitimate player, but most bots will just make a new account and start fresh. The similarity between these two situations though is that they know that they were caught. How were they caught though? Well, if they were banned immediately after being caught, they know exactly how they were caught, and will just modify the software they are using to avoid detection.
What’s left to do then? Well, if you ban bots in waves, this leads to some ambiguity as to how they were caught. Were you caught botting today with modern software? Was it the program you used 3 weeks ago? Was it the false charge-back you had that finally got caught? It’s hard to say. This makes it more difficult to pinpoint what actually got you caught.
Now I know what you’re probably thinking - ‘but Vanic, you’re an idiot. they’re just going to change the botting software anyways you pleb’. You are right in some ways. As I said before, you can’t completely eliminate bots. That said, if you make it more difficult for them to know what got them banned, you are more likely to catch them off guard. They might not have had a chance to transfer their wealth to legitimate accounts. Also, as players continue to bot, especially legitimate players, the evidence piles up to undeniable amounts. It will allow players to accumulate more, and therefore have more to lose when they are caught again. Getting a level 60 character banned is annoying; getting a level 230 character banned is devastating.
In the end, wave banning is the most effective thing publishers can do to combat the problem. The most effective way to combat bots is actually the responsibility of the end user. Don’t buy from bots, and encourage your peers not to do so as well. It sounds like an anti-drug campaign; I know. These companies survive because they make a profit though.
tl;dr: Don’t RMT. Wave bans are more effective. Vanic is a pleb.


