Tree of Savior Forum

How about a new server?

The “open a new server for players who are unable to catch up”-argument doesn’t work, because in 1~2 months after the server opened people will reach endgame again and you’ll end up with the exact situation as the other servers have (few players being ultra-endgame geared and farming worldbosses). And then what? Should they then open another new server every 2 months for then-new players who “are unable to catch up” with the newly opened server?

The only good argument for new servers would be if our current servers were full, which they are not.

Why are people obsessed with “catching up” anway? I don’t give a damn how well geared people are i don’t even know are, just play the game at your own pace and have fun.

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Hey I was just throwing the idea out there to see what people thought I’m personally indifferent on the subject spare me the accusations and assumptions.
There’s more reasons than just catch up for a new server, for one it can be good advertisement, appealing for new players, also resets the huge amount of market inflation on items(caused by AFK necro locks for months at a time) not sure how a new player is expected to make 30mil for 2 battle bracelets on klai to be honest, but hey whatever.
It’s also something that Ragnarok online did quite often and seemed to go down well with the playerbase over there.

Of course not having the numbers to support another server would be the main concern in my opinion.
I honestly don’t know how many players IMC expect to come back for this patch.
If it’s enough to make the current servers explode again(which isn’t that much with such low capacity on channels) then maybe.

You mean 3 times in the entire decades lifetime of the game? That is not ‘quite often’.

iRO started with Chaos only, and then expanded to Loki and much later, to Valkyrie & Iris. There was also a test server Sakray.

Later on, they all collapsed to one server, Ymir.

People would just complain that the “fresh server” was dead, there was very few people on it, and that they should merge it with other servers. Then after they merged, people from the fresh server would complain that they’re far behind the players on the “old servers” because their fresh server didn’t have as many players or time to accumulate vast fortunes.

It doesn’t make sense to add a new server unless ours is at “full capacity” consistently.

How can you guys say that “dosent make sense a new server”?
Did you guys really played since the first day like I did?

I would FOR SURE start in a new server, WITHOUT A DOUBT.

We had SO MANY BUGS, SO MANY DUPERS, SO MANY of EVERYTHING that broke economy of the game countless times, and I know LOT of people who abused things like that and are still playing without a single punishment.
Starting fresh server now that almost all these MAJOR problems were solved is only fair to everyone, and EVEN more to new players.

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The only problem a fresh start addresses is the economy. The reason it’s broken will still be there. Players are STILL able to infinitely print money and that doesn’t change on a fresh start. The only difference would be the economy would break faster than it took in the old servers because players NOW know how to do it efficiently. When that happens (and it will) you are just going to cry again.

Instead of opening a new server old ones should get shared dungeon queues regardless of ping.

[quote=“anderson_carlos1991, post:25, topic:359334”]
Did you guys really played since the first day like I did?[/quote]
Yes.

[quote]We had SO MANY BUGS, SO MANY DUPERS, SO MANY of EVERYTHING that broke economy of the game countless times, and I know LOT of people who abused things like that and are still playing without a single punishment.
Starting fresh server now that almost all these MAJOR problems were solved is only fair to everyone, and EVEN more to new players.[/quote]
Would a new server fix the bugs? No, the code is still the same as the current servers.

Would a new server somehow stay botfree? No. If its possible to bot on normal servers, then it’d be also possible to bot on the new servers.

Will channel crashes or other bug exploits be impossible? No. Everything that’s possible on the current servers will be possible on the new server.

Would a new server magically have no cheaters? No. If people can cheat on the current servers, then they can also cheat on the new server.

Would a new server somehow have a different economy? Unlikely. The droptables are the same, the economy system is the same, the class system is the same. It’s likely that in the long run the economy will end up the same way as the current servers.

Would a new server not have monopolizations of certain items? No. As usual the most geared/dedicated/whatever people will still find a way to monopolize world bosses or other things that can be monolopolized.

So what would a new server bring, other than maybe 1~2 weeks of everyone being low level and low geared and after that everything will most likely slowly turn out the way it is on the current servers?

It’s not that i’m trying to make the idea of a new server look bad, but i’m failing to see any practical reasons how a new server would turn out any differently than the current servers, especially over a longer period of time.

If you can give me any reason other than rainbow-happy wishful thinking, aka “on a new servers there won’t be any bots”, “the economy will be fair and nothing will be expensive” or “everyone will be equal”, but rather some realistic reasons please tell me, i’d love to support you if you have good reasons for it and if you have some realistic reasons for it then IMC would also be more likely to listen to you.

“The current servers are full, new players have a hard time logging in because the login server is overloaded” would be a realistic reason, if it were true.
“Thousands of people from the country X which has currently no access to TOS want to play TOS” could also be a realistic rasons to set up a server in that region, if it would be worth it for IMC.

I can’t think of any other good and realistic reason right now. Can you?

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I thought its already shared? …not between region tho

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ppl like new things in a way will attract more ppl :grinning:

People also like having Pardoners ready to buff them, Squire to repair gear cheaply, Alch pots that’s cheaper + better than NPC ones, etc etc.

For all the people who feel they want a fresh start, I’m pretty sure there’s more people who’d hesitate to part with the benefits of having established economy.

Imagine that you join a new server, and want those strong old gears you had before, do you seriously think they’ll be easier/cheaper to get compare to just being in the old server now that even those mid-level gears are the ‘top level’ gear?

I’ve been waiting for a new server as an opportunity to return for a long time now. I think there are a lot of people who like me just wait for fresh start while reading patch notes.

Also pardoners, there is little to no point of making one for yourself because they seem to sell buffs without any profit for themselves.

And what would be so bad about making a “fresh start” on the already existing servers?
Again : it’s not like a new server would magically have no bugs, bots or cheaters and would magically have an economy where money inflation or monopolization is impossible.
2~3 weeks after the new server started you’ll have the exact same situation as on the other servers, so what’s the point of opening another server?

Is 1~2 weeks of everyone being lowlevel and undergeared the only reason why you people want a new server? Why are you so focussed on others being at the same level as you?
Anyway, if you still want to have that senstaion here is a tip how you can do it without a new server:

  1. delete all of your characters
  2. start a new character
  3. for the next 1~2 weeks completely ignore all the items in the marketplace that you wouldn’t be able to obtain during the first weeks of a new server opening.
  4. Also ignore all highlevel players.
    Tadaaa, same situation you’d have on a new server : only one low level character, broke, no special items and no items in the marketplace for you.

That wouldn’t be any different on a new server.
Shortly after a new server opens you’d have tons of new Pardoners and Alchemists flooding the market, so no difference to the current servers.

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I don’t care about bots. I’d gladly accept existance of bots if that mean no restriction for legit players. Its not like they would not be reported on sight.

Any mmo game experience a huge growth of new and returning players on fresh start servers, for instance.

People will come for competition and a sense of new beginning.

It was OK back in may 2016.

While this is certainly true, i ask you : how long do these new and returning people actually stay on average? It’s just like with server merges : My past experiences with other MMOs (like RO and Aion) and their server merges aswell as new servers were : Yes, for 1~4 weeks there will be a drastic increase of players and this game will feel overcrowded like on its release day and it’s super happy funtime for everybody for that short amount of time. But long-term, aka after this initial happy-period, many of those returning people will go away again because, unless the games problems have been fixed, they’ll soon realize why they quit in the first place.

Opening a server is not a good reason for old players to return and actually stay, fixing the game is.

Most of the bugs that I said are fixed already.
You cant easily crash the server to dupe anymore.
You cant easily crash the server to upgrade itens anymore.
You cant buy the packs for free using STEAM bug to create LOT of cash itens like VIP time anymore.

All these MAJOR problems are fixed already, and this is the reason that made AT LEAST 40 of my friends quit the game and they will NEVER for sure play if they dont start fresh, after all, why would someone bother playing a game where those things occured and still most players who used those bugs are not banned?

NOBODY said that there will be no bugs.
Please, start reading instead of “i though u meant that”.

The problem is, the MAJOR BUGS, lthat I said above FOR EXAMPLE BECAUSE THERE ARE NOT ALL, are ALREADY FIXED. So yet the new server will not suffer for those things.

Now if you’re one of these players who made lot of bugs and is “worried” that almost everyone will quit the current servers and play without having to abuse bugs to have something in a game and leave you behind then I understand you being so worried.

And if you with that everyone is full PVE player like you probably is for suggesting things like “you can delete character and start fresh it would be about the same hur dur”.
Lot of players CARE about trying to be at top, and LOT of players give up on the game after all those ■■■■ that happened and players not being punished.

And another thing, if you really think that “now the servers are full” you REALLY did not play at the beggining of the game, if you try to compare the game is prety much dead long ago if you compare the population we had before and now.
And at that time the main problem was really because of everything that I mentioned and few others underground bugs that are ALREADY fixed.

I said the servers being full would be one of few realistic reasons for IMC to open a new server. I never said that the servers are full right now (If that were the caes i’d be all in favor for a new server).

[quote=“anderson_carlos1991, post:36, topic:359334”]
All these MAJOR problems are fixed already, and this is the reason that made AT LEAST 40 of my friends quit the game and they will NEVER for sure play if they dont start fresh, after all, why would someone bother playing a game where those things occured and still most players who used those bugs are not banned?[/quote]
I’m all for banning bugexploiters and cheaters.
However, lets say IMC sets up a new server. What happens if your friends find out that there are cheaters on the new server? Will they quit again until IMC provides another new server for another ‘fresh start’?
Face it : cheaters and bugexploiters will always rty to do their shady things, regardless how much we decent and honest players dislike them. However that shouldn’t mean that we should run away and quit if otherwise we like the game.

That being said, i seriously hope IMC steps up its game against cheaters, it’s quite sad how many totally obvious and well-known cheaters are allowed to still run around to this day.

lol, wall of text with excuse. People lost their RMT/instant silver field in old server so they want new server to get Arde Dagger and Cafrisun which are so valuable with same price as Token (I still remember how Token is still 500k silver)…

RO does not open new server anymore when the fresh one just filled with bot and RMTs in the past (and now it’s merged again)… What Sayuri said, if exploits and cheats still exist new server will suffer them more and bring double trauma for those who quitting old server then starting in new server. It happens in RO so I don’t want ToS like that, trade restrictions do not stopping RMT, it only alters its way…

same. West coast server would be nice for USA/Australia and europeans who want to play with their american/asian friends with a tunnel.

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