Tree of Savior Forum

Full Support Dievdirbys / PVE only

You mean Diev are always welcome for high lvl party ?
( or maybe my english doesn’t allow me to get the irony ? :smiley: )

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Diev is really good for the current end game content (Earth Tower) and the ability to ressurect party member will be really useful there.

Ok so… following all your advice, here is a better build I guess:

Notes:

I put Cure lvl 9 for solo lvling purpose, but is it usefull to have more than 1 for fade ?

I’ll wait and see how much I need to put into Zemyna, if a lower lvl is enough I might lvl up Carve Attack instead.

I put Fumigate lvl max, and Beak Mask lvl max. SO I can mostly stay safe while being able to handle status on other players. But I feel like I’m missing something right here.

Beak Mask and Fumigate are PvP skills, for PvE support you just need to max Bloodletting.

Well, I think a lot of people here in the game are narrow-minded and just think like “Cleric character = you gotta be da heal bruh”, and by this scheme try to put clerics in a solid cage to do a single thing : heal their arses. Like heal-bots, litteraly.
But the fact is there are just 2/3 classes in cleric tree that gives heal capacities, all the rest is support and damage dealing. But still they will expect you to heal, the only perspective that you might be a decent dd or hybrid support is just totally out of their mind… And what if you’d be a great dd, that is… insanity ? :slight_smile:
This leads to some kind of “meta” partying where the cleric guy will necessarily be the entitled healer of the group, the swordy will be the entilted tank (because, you know, peltasta circle 1 = you can tank bruh), and the multi-target DD some Elewarlock and Rangyfletcher (well, for these two, it actually is legit). Players are confining themselves in comfy little cells when the game give so much possibilities, so what is insane now ? ^^

But let’s stop the manifesto and talk about your build XD
In a pure support perspective, you could also drop the PD for the Oracle, who has some nice support features (counter-spell / forecast / arcane energy) and is not too healy-healy or too peeveepee ; but you might consider the class as a whole, because the upcoming circle 3 will bring another nice features to the class (the mobile immunity zone may be the shiniest one). And the gender-change shop to make a little profit when you sleep x’)

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just decrease a level in safety zone and put cure to lv 10 for bossing, and you won’t be able to solo train with this build anw. This build is very good at support for high-level & stationary party… but to reach that high level, well… good luck!!! :smiley:

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It isn’t a good idea to bring up your unrelated personal pet peeves in build advice threads tbh. If you want to discuss cleric build viability then open up a new thread instead.

Oracle r1 sees some use due to counter-spell, especially when other invulns aren’t possible due to rank restraints.
Oracle2 is simply not recommended, where as oracle3 has some neat skills that will need proper testing first. A mobile rng invuln is likely to random to be of much use.

And it will also depend on how good miko will turn out to be, as that is also a r6 class option. (with seemingly no prior class requirements.)

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Already done since a looong time, sweet sweet Wurmheart. :slight_smile:
I gave my own advices, the choice is now up to the OP. Thanks for your constructive intervention anyway :slight_smile:

There’s no irony! Diev is such a good class for any game style!

I hope you enjoy it.

I mean the Owls are strong enough to deal with anything when it comes to damage.

His buff skills are also a good to go.

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I have a lvl 280 cleric 2 diev 3 priest pd and it is good for pve. Regarding pd, most people said you dont need bloodletting. IMO, having pd or oracle for status preventing is really really important. It’s not only for pvp, that ability is important in pve too. I constantly run lvl 217 dungeon with my friends, and bloodletting is really helpful there. Imagine you’re being frozen continously. That happen a lot there.

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Thank you all for your time and advice ! It helps me a lot!

kamuitouma > Ok thanks ! I knew I missed something here ahah.

Harumi > seems harder to play Diev on “rush” party and “always moving” party but as I plan to only play with friends and people teamwork oriented it should be fine :slight_smile:

Phoenix_ToS > As far as I’m concerned Your personal opinion helped me to
understand why some people react weirdly ( seen on other thread/website )
when it comes to full support class not being "only heavy heal and
heavy damage buff " dedicated. I guess it mights has to deal with the
way people play.

mecer80 > Ok, I wasn’t sure about safetywall anyway ! I take note. FS build are always hard to level up I guess… I’m used to it, I played RO I was full support HP and FS prof on low rate server (without any reset skill / stat possibility ). I experienced the necessity of teamworking ahah. I’m not in a rush, I’ll only be playing in two months you see… I take my time ahah.

Wurmheart > I’ll have a look to an other build switching PD for Oracle then. Looks interesting. As long as I can handle status ailment :smiley:

Rosafedtschenkoana > Then you got the build I’m interested in… I would like to have your feedback on the following question:

I’d like to have your point of view on this question:

Is this build solid enough to support the whole party, or would I need to be placed aside of a full support healer and then act like a secondary support ( diev skills, safety zone etc ) ?

If it’s not the case then I might have to think about the fact that I’ll always be on the side of an other FS player and the build could be slightly different… Even more than slightly then ( maybe even drop priest knowing the other FS player would have Rez skill ). But that’s not what I’m looking for here …

For high level party is there usually only 1 support player or 2 is OK ?

Being placed aside an other full support player would not bother me but the thing is that as the team limits player is five I guess having two dedicated support players is maybe concider as a weakness… I’m not playing the game yet so it’s hard to get information about this… :confused:

You don’t need diev3 to be support - diev2 is fine. I would go Cleric2-Priest2-Diev2-filler.

From Diev you only need statues and ausrine (diev3 skill) is super situational. World Tree is fine on 5 lvl. You don’t need DPS so you dont need owls on 10 lvl.
For that you get Ress+Revive combo from Priest2 and also second healing skill - Mass Heal.

Im Diev3-Dru-Pd and i can say heal tiles from cleric aren’t enough everytime and i would like additional utility/healing skills. Im more dps oriented so i dont care this much but for support i would go this way.

Priest2-Diev2 would give you best utility and healing so far. Im talking from my experiences with this class. Diev3 is only good for better dps from owls and ausrine (its extremaly situational if you dont have kirvis3 in pt).

I can support any kind of dungeon so far with this build, and that include ET. The core healing skill is from cleric 2. As long as you got it, you should be fine. Healing in this game is not that hard. People are usually not that picky about healer, they’ll grab anything with cleric 2 lol.

From my experience grinding in alemeth, evacuation, and so on (210++), people only want one healer in a party. It’s not that effective to bring two healers. And it’s all a matter of availability. I was never cast aside because there is a dedicated FS priest with over 9000 buffs.

Actually, it’s better to pick diev rather than go full support buffer IMO. In a random queue dungeon, two diev player can help with party dps with owl. Your CC can help too (Carve World Tree for AOE silence, Laima for slowing enemies). Whereas two priest player’s buff will overwrite each other. Not as effective.

You Either go Miko for more FS thing or continue PD for higher Healing Factor. I prefer Miko tbh coz of Costume. <3

Miko confirmed female only? I have a male character