I know who you mean hahah. But tbh , murmobi has an extra edge because his rank 2 skills (pelt 1) does the same damage goon 1 (rank 7) skills
Speaking subjectively since I rank resetted my toon from goon to Murm. If we had to count all the offensive skills that could be used by a murmnobi, it is pretty much armed to the teeth from rank 2 - 8
It has built in strike debuff as well some interesting interactions with umbo blow and synchro thrust . ( hitting extra lines instead of usual 1 line )
Goon 3 looks good imo. Will roll one in future. The bleed Mechanic is an interesting feature to toy with in a high lander / hop variant since all circles will have bleed mechanics integrated in