Really? That’s good. It didn’t in CBT1 when I use Lv 10 DM with my Lv 10 Heal, my heal only increase ~30HP (or was higher, but it was neglectable) with int left at 4 since I was a pure STR cleric.
Btw, you can modify the current formula for Heal and Mass Heal to predict the skill strength at any skill level.
Heal: 10% HP + ( ( 50 + ( ( 27 + ( 8 x Heal Lv ) + INT ) ) x 1.5 )
Heal Mass: 38% HP + ( 100 + INT + SPR + ( 35 x Heal Mass Lv ) )
EDIT: Seems like quite a bit has change from CBT I just check the attribute, and it was change to % chance to receive heal when casting heal instead of receiving 10% of heal. I need to update my existing knowledge of the skills from CBT1 to CBT2. Unfortunately I’m so busy I don’t have time to play T_T
