I understand that you want a Limit on dungeon runs. I understand that you want to prevent bots from silver trading. You don´t understnad that it doesn´t work but hey nobody is perfect, some Facts are hard to understand.
I understand that with the massive Player numbers of nearly maybe 1000 per Server Performance is gonna struggle if using cheap Servers. I get it, being cheap means being alive as a Company and your big success on playerbase Shows the value of your decisions.
What i don´t understan is that dungeon Limit gets triggered not with killing the boss, not with killing say 30%of the mob in there but with trying to Queue up and Crash. This is a very silly Thing to do and with such a harsh cap (2runs per…dungeon? maybe would make People Play more, Play more toons pay for more costumes n stuff…) on dungeon runs.
I gave the game nearly 1year to Play again and while it seems like a lot has improved (no Players=enough channels and mob at least) this makes me wanna just go to a ro p-Server (more Players, more bang for the buck spent and better Servers. the latter is a big shame).
I really don´t want to jump on the moaning Train but this is my thoughts.