Oh hey, someone else already made a thread about this. I was going to make one about it to get some proper attention to it after the support ticket I sent in dismissed it as being a latency issue.
It did say that if it persists, I should send in a new ticket (Why can’t you keep them open for replies until the issue is actually resolved?), so I did. But seeing as it took like 5 days to get a response the first time, I figured a forum post along side of it would be a good idea.
And before people get to my suggestion to nerf the duration of carouse, here’s a duel I recorded. I have yet to lose.
And here’s my report.
Type of Bug : Skill/Pet glitching out
Date/Time and Location : Every time I use Carouse.
Description :
Every time I use Carouse and a monster is killed, my pet will remain
stationary. When I then use Rush Dog or Carouse again, my pet will
proceed to skip and slide around after the target. It will keep doing
that for the entire duration of Carouse. It’s currently at level 7
(Using a bow that give +2 to hunter skills), so my pet becomes unusable
for around 17 seconds.
I’ve submitted this before and was told it may be a latency issue and
that if it persisted I should send in a new report. So I’m submitting
it again. I’ve stated in my description that the thing displayed in the
video happens every time I use carouse before rush dog and I was not
exaggerating. Yes, I am connecting from Europe and the servers were
rather unstable at the time, but I’m on 200 mb/s download and 20 mb/s
upload line. The servers are also a lot more stable now (Good job on
that by the way!) and I can still consistently recreate the glitch.
Seeing as my previous report was written off as it being latency
issues, I figured I’d try and elaborate on what I think is causing the
glitch.
My pet uses Carouse and grabs a monster, rooting both the monster and
itself in place. Once the monster dies, my pet remains rooted in place
for the rest of the skill duration. However, if I use rush dog on a
nearby target, it will try to attack it while still rooted and thus
glitch out.
Perhaps a GM could contact me and I can demonstrate it for them in
game? I’ve showed the glitch to other players and they saw the same
thing as me. A friend of mine even commented on it before I told him
about it.
Steps to reproduce the issue :
1)Use Carouse on a monster
2)Wait for it to die
3)Use Carouse/Rush Dog/other pet attack skill on another monster
Screenshots / Video :
Feedback: I suggest drastically reducing the time Carouse lasts
and/or make is so it ends as soon as the target dies. There’s absolutely
no need for it to last as long as it does. I used it in a duel and I
completely destroyed my friend in a matter of seconds so if it stays as
is, it will be extremely unbalanced once PvP as well once it gets
implemented.