Tree of Savior Forum

Class restriction with Costumes should be REMOVED for the sake of players

I don’t support nor I am against. By reading your opening post I noticed that you are not giving a constructive suggestion, but creating a fiasco using ‘Don’t you want my money?’ as argument. :confused:

does it really matter? if they want their character to dress like everyone else then that is not my problem.

Time needed to address priorities also needs to be taken into account. Toggling costume to be equippable by everyone takes much shorter time than fixing bugs, usually.

No need for specific class identity. Everyone can be a cock!

Class restricted novelty costumes like bunny or maid (IE, costumes based on ROLES) is against ROLE playing.

Cleric = Maid and Archer = Racoon is class identity now? I’m not seeing the correlation.

But everyone can be a cock with the cock costume, at least. Cock!

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Yeah just remove it for Kawaii’s sake!!!. huehue

Someone said that I’m not being constructive, Okay, so how about making the costumes available to everyone so you DON’T NEED TO WASTE TIME CREATING ANOTHER CHAR WHICH YOU DON’T REALLY WANT TO PLAY JUST FOR THE JOY OF WEARING SOME SPECIFIC COSTUMES and SAVE ALOT TIME FOR OTHER IMPORTANT THINGS? Is that too much of a demand in your consideration? And also, how can you guy be blinded by the costumes themselves? If you see a char with a bow or a sword wearing maid clothes, say, will you recognize it as a maid??? If you still find it hard to recognize specific classes, how about following the Trump outfits and School outfits? Nonetheless, removing the restriction is a far more realistic option rather than designing many version of a costume as it takes much time and efforts, which are exactly what IMC is lack of at the moment.

Hmm but one of the main concepts of ToS is to make the players create more characters. This concept is so evident in all the design choices they make

  • Concept of TeamName and CharacterName
  • Team level mechanic
  • Ability to open a shop while logging to another character, and characters can use the shop they open too
  • Shared collections
  • Ability to share silver, premium items, cards and costumes

Much more can be done to make the player roll more alts and characters though, like forked storylines only accessible by alts or different quests, better team level implementation and perks etc. I’ll save this for a topic for another time :3

I think the class restriction is set as such so that they can entice players to make an alt just for the vanity costume. It is also one of the ways to make more money, cuz as players reroll more characters, they will eventually need more TP items such as megaphones (LOL), exp tomes, hair dyes and such.

As of wasting time creating another character… I’m sorry to say, that is part of IMC’s agenda. They want us to sink more of our time playing the game so that they have the chance to sell more of their TP products. If each player only have 1 max level character, they would only need TP for vanity items when they are out in the shop and those are only one-off purchases.

The real movers are the exp tomes, enchant scrolls, soul crystals. And guess what? The tomes and crystals are used mainly by players who aren’t max level (which includes many alternates).

So, if a restriction is set on a costume is big enough to entice players to pick up that class just for the costume, + the potential for more sales of other TP items along with the creation and leveling of that new alt… why would IMC lift the restriction?

Some food for thought.

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Maybe I was being vague, I don’t dislike the concept of TOS where you can have many alts but some people just naturally want or not want to play some classes, for me, I tend to play Archer class because I like kiting and Archer is a fun class to play despite some hardships ( same in Dragon Nest) and I kind of don’t like playing class like Cleric, I’m not saying that I will never try Cleric but forcing people to play Cleric by providing costumes for only Cleric or any intended class is simply ridiculous :frowning: I agree IMC need to somehow make money from the game, however they are doing it totally wrong, there are so many other ways to encourage players spending money in game but definitely not by the current way “setting the costume wearable only by…”, I have a Wiz alt too, maybe I will make more alts in the future, spend some more money supporting the company but only if IMC also takes action to support us in return. Anyway, it seems we got something interesting for the update so let temporarily ignore this.

Well, I wanna roleplay as a slutty bunny cleric that would bang anything and everything. Now I can’t. Sad.

Which is why in my earlier post, make variants of those costumes, a color change, different bunny designs etc. Just like the school and trump costumes.

This will give everyone what they want yet also let IMC achieve what they want too. Cuz variants of a costume can also be a motivation to roll an alt too.

If only swordsmen can get a maid costume with a mini skirt variant just like school costume… Swordsmen will be saved haha ( I want a saber maid costume)

You mean this

This one will be better :3

http://yokattaweb.jp/img/preorder/HJ-saber-maid-ver-01.jpg

IMC really shot themselves in the foot by pushing people to make new characters, this costume thing being another example. The major flaw and core too of the problem is that relevelling a new char in tree of savior is BORING AS HELL. You can’t rely on grinding due to badspawn and dungeon runs per day ate limited so you have to quest. And while picking flowers and pressing V next to mobs MIGHT have been novel the first time and the storyline fresh and new, doing it again when making a second char is TORTURE for most people from what I’ve seen seen and experienced, and destroys the main point of rerolling a new char because a wizard picking flowers is the same gameplay as s swordsman doing it instead of a fresh new class experience. I think lots of people just quit and leave rather than suffer that again

At this point. IMC needs to either completely DESTROY and the rebuild how you level alts because a revamp isn’t good enough, or they should just stop trying to force us to reroll with stupid things like class restricted costumes and lack of resets, with the latter being way easier to program than redesigning the levelling process

As it currently is, IMC trying to push players to make new chars is only pushing them to quit because making a new char and relevelling them in this game is like wearing a cock costume and then having a cleric in pvp smash your cock into pulp with a spiked mace. If IMC wants to take some steps towards stopping the hemhoraging of players, removing stupid stuff that pushes them to the horrible torture of rerolling characters like removing class restrictions on novelty costumes would be an easy-to-program start.

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If IMC releases just one costume in specific style, it should be availeble for all classes like the cockatrice costume. It makes absolutely no sense (and it surely going to sell less too) if it’s locked just for one class.

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make poll guys if IMC see many ppl want to buy the costume ,they can remove the restriction

Yes I do agree that levelling alts is boring due to the linearity of the quests and inability to grind. I have 5 characters with 3x R7s and already find it boring. And yes I have friends who have that 1 char = all I will have thinking too.

IMC just needs more time to get their game right. As we can see, it is going in the right direction, more quests are added, more options and routes to go, which is a breath of fresh air. Like the new uphill defence in saalus for level 120+, really fun but can’t get past level23 in my 1st 2 runs on my 280 main.

What IMC can do in future is to create branching quests so that some quest routes will be unavailable for a character if you choose option 1 and only available when you choose option 2 on a new character. There are numerous ways to make rolling/rerolling more fun than what is offered now and I do believe that they are looking into how to go about implementing such stuff.

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The level 120 mission gives terrible exp .

In my opinion, IMC is better off removing the costume restriction and cashing in on the increased costume sales and player goodwill/retention from that then relying on a spending of limited time to redo the levelling process which might not even work to make rerolling tolerable anyways. This is because it takes time and competence to redo the levelling process, and IMC seems to be very short on that

Stem the bleeding and get some funding by removing stupid things like costume restrictions, then use the time (from stemmed bleeding) and money from that to fix the horrible rerolling experience

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Costumes aside, IMC should really revamp the quests and leveling process as priority, providing bandaids for short term gains won’t help anyway. Soon players will get tired of the “short distraction” and will find other things to complain again when they are bored. If IMC really want the game to survive long, they will need to look into ways to keep players playing, which is to encourage players to roll new characters.

I still would prefer the way of providing variants of the maid/servant/bunny costumes to all characters. It will help a lot more than just opening up 1 costume for all.

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They should do the short term solutions that are short and cheap to do. Removing the class restriction on costumes would take all of ten minutes or so to buy IMC perhaps a few weeks of time as well as extra funds. That time and funds can then go towards long term solutions like fixing the replay value of the levelling process

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