What do you think about druid c3? What are your guesses?
for any druids out there; it seems a little bit difficult getting carnivory to hit in pvp
i wonder if you can cast canivory first then move to where your enemy is and cast chortasmata? does it work? or the range of carnivory is too short…
Hi there, I just tried to copy this mob so I can troll with the effects but I can’t. It it because it’s icon is different? So how were you able to do it?
I wish I was a fluffy werewolf druid 
I see no sense of anything of c3 Druid , true disappointing
I didnt like the options for Druid c3.
Only laycan, but we dont know how it will works.
I’m Cleric2>Krivis3>Druid2 and im thinking to pick Taoist for the zaibas buff plus other charms mechanics.
Taoist for the Žaibas (krivis) , but for the druid does not seem to offer anything new .
Taoist brings much more to krivis than druid3 to druid2.
Henge Stone = Divine Might AoE…
so… they should work together, giving +2 skill lv… Right?? 
if not… it’s useless (?)… I’m really disappointed…
and Telepath… the skill is already useless since monsters with it don’t receive any damage. Now the skill can control more monsters… cool but… why??
I don’t see any situation when we can make use of this skill.
I’m a Druid C2, still thinking if I pick Druid c3 or Taoist…
Same here. I am really confused. I may go druid c3 for more strea.
IDK if 10 seconds of strea is better than charms like everybody invi + elemental resistence + damage.
I wish I was a krivis
I am a diev druid so I do not know if taoist would be good for me.
I think u can’t attack while invisible… it would cancel the invisibility.
Sure… you cant. Nobody can.
Its just for strategy on the begining of a Battle League.
I think stone henge+divine might = +2 skills
Still going for DruidC3 for wolfie and lv15 Carnivory
I’m a bit underwhelmed by the skills of druid 3, already started druid 2 so I pretty much have no choice.
Mass telepath is pretty useless, using telepath in PvE situations is already useless so there’s no point for this attribute.
Stone Hedge is like divine might for lazy people, even if the +1 skill does stack with divine might there are ALOT of skills that don’t get properly enhanced. The translation does say deployed objects, if this skill changes that it also works for say dievderbys it’s going to be very strong (2 owls per cast).
Honestly I do like lycanthropy, it’s the only reasonable looking farming tool since carnivory has a high cooldown/ takes time to setup/ only hits ground targets/ is cr4p when using on large groups. Only con I can think of is IF the attacks are physical based in which case it’s useless since most druid builds are based around magic.
Sterea is going to be strong though with a 15s duration and a 30s cooldown (24 with laima) and carnivory is now going to have a base damage of 2507 at lvl 15. But then you look at PD2 with that insane AoE (while carnivory isn’t even a true AoE).
all depends on how will henge work. If it’ll really give +1 statues then its ok. If its weaker Divine Might then meh.
Still PD looks like better option
I always played druid in beta , liked being able to have a carnivory 15 and hated to come a single transformation ( expected a ja monster card system that Transform has this icon ) will wait for more information about the status of the wolf, if it is int or str … really hope is int and has attribute the druid master to improve a few things …
I loved and hated Henge , divine might in area ? okay I have no cleric 2 I am chapl / druid 3 it will help me a lot ( apart from the fact that the henge effect enhances the transformations )
Lycanthropy will be a filler skill for builds like Cleric C2 > Krivis C3 > Druid C2, while waiting the cooldown of Zaibas, Cure and Carnivory.
I really don’t trust in transformations… Even when you ride a Boss (Sorcerer) their damage are not that high… I hope the Werewolf causes considerable damage.
Well, still thinking what class I should pick.
Guess I’ll have to wait leaked informations about new hidden classes. Shepherd/Lama maybe? 

Guess that got nerfed with a update, i can’t change into it anymore either…
I suppose it’s a special mob now? meh.
As for druid3:
-
Mass telepath attribute:
Almost entirely useless, ok for luring mobs into aoe’s i guess. Aside of that using single target telepath is just far better. (Fade + telepath = enemy tanking enemies.) -
Henge Stone:
Largely useless, small range and +1 to select circle/totem skills is a very minor benefit. The stats change to transformations has to be huge for it to be worthwhile considering their current low dmg ranges. -
Lycanthrophy:
Potentially a build maker, depending on the cd/duration/scaling. Need more info but looks promising. -
Other skill scaling:
+5s invuln is always good for sterea trofh, otherwise not much worth mentioning though.
build wise:
- Taoist is a far better choice for krivis/druids.
- For str builds inquisitor looks far to good to pass up on.
- PD is even better now for int builds.
