Tree of Savior Forum

Camera shake needs to be optional!

Hi,
the omnipresent camera shake needs to be turned off! It is a cheap effect every company implements but most of them offer a “no camera shake” or “no camera effects” option/checkbox.

I really feel sick after playing the game for a while, so it is an important feature for me (and other people suffering from motion sickness).

Please don’t exclude us from your game :frowning: !

6 Likes

Im in the same boat,
please let us disable screen shake.
Thanks!

+1

Camera Shake is useless and only cause a nauseous feeling to the brain, which add zero appeal to a game, especially one that wasn’t developed to incorporate proper Shaking Effects.

I would suggest simply removing Camera Shake in it’s current format as it is both badly implemented and may cause players to feels dizzy after a few hours of gaming.

Sincerely,

Seishin Kan

+1

Problem is: It’s shaking almost all the time when fighting :dizzy_face: Can’t understand how people can play this game for a longer time without feeling uncomfortable :stuck_out_tongue:

please

20charactersssssssssss

I don’t suffer from this problem, but I agree it’s an issue and should have an option. D3 handles screen shake very well, where it doesn’t feel cheap or nauseating in small amounts and helps add to the “satisfying” feel to hit and kill enemies, but this game shakes way too much and way too often.

After further testing today, I can clearly confirm Camera Shake work differently depending on the skills used.

It is far worst with melee classes then with ranged classes.

I tried tweaking the xml files a bit to see if I could find a way to disable this but alas I can’t find an option to remove camera shake.

Yes. It can also contribute to some FPS drops… Especially when you go to a World Boss with so many people…

Yea, theres been multiple posts about this and not answered, would love the option or workaround, cant play more then 20-30 minutes without feeling ‘off’.

Official DEV statement that an ON/OFF function is coming soon.
DEV Post
Finally :smiley: