Tree of Savior Forum

Another big update

when will there be plans to fix dungeon server capacity issues.

people said it was in these patch notes, I missed it myself on my read through but several people linked the clip of it, the real question is, what are they going to do to make up for the 3 days we just lost for solo dungeon goers

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The other thing I really wanna know is when are we going to get the 5 daily runs our Korean counterparts (by counterparts I mean slave overlords) get, either give us our extra runs or do what you normally do, cut the baby in half and ruin it for both parties, nerf their runs if you insist on keeping ours at 3.

Well, over in Telsiai we had that exceed problem for weeks. Sometimes we just need to suvk it up and move on. I’m fine with no compensation of sorts as long as we won’t encounter the exceed bug again.

Meanwhile at IMC’s headquaters…

credits to @charredh

Hey, @STAFF_John we need the list of bugs with your creative titles for this month, huehuehuehue… :sparkles:

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don’t know if mentioned already…

UPDATE: Addition of the x4 EXP Tome and x8 EXP Tome items has been postponed for further improvement. These items will be introduced in a future patch. Also, Blessed Gem recipes can be purchased from Item Merchant NPCs, not Accessory Merchant NPCs as previously announced.

Ahh nooo T_T. There goes my plan to rush my archer to 240 so I can do saalus by tomorrow. :cry:

Yeah, bows are an exception since they’re generally so ■■■■. The math says even with this new bow you’re better off with a crossbow+manamana considering how much damage you need for Split Arrow’s 200% modifier to make up for the elemental attack bonus of manamana not even mentioning the points you can take from dex and throw into str with manamana’s critrate and secondary gem slot, especially if you have a 3-slot crossbow like isbality essentially making manamana’s gem slot free.

welp x4 and x8 exp tome postponed…

[EXTENDED until 7 AM EDT] Scheduled Maintenance for August 16th, 2016]

welp.

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So, with the last patch adding more quests and this one adding even more, in addition to saalus giving exp & silver now, how easier will it be to cap from the grindy levels (220~) in a scale from 1 to 10, before VS after the patch?
(might want to take the 8x exp tome we’ll most likely get next week into consideration)

I still have instance resets . Saalus > 132 dungeon?

dammit extended…

muahahahaha EXTENDED HAHAHAHAHA

1 exp tome for compensation boys.

lol, good not much of a loss for someone like me who can’t log as of this moment

Another (big) bug update lol

o.o any sword can tell me how concentrate works now…? i’d really appreciate it if someone could post his/her stats with the skill description TY!

I don’t want to make a new thread for this, but just a heads up we are behind one patch still when it comes to kTOS. This is an older card effects system, from current information of the game.

Chapparition for example is still a 10 second card effect, however in kTOS it was nerfed to 4 seconds after consuming a potion.

There are a few other card changes here and there, though the Chapparition one is the most significant.