Currently it’s managable with pots, but later on?
Unless they improve the current Alchemist pots, you might have to farm Keistas SP pots, depending on the situation, to cover the SP useage from Rank 9 or 10 onwards because ± every new skill will cost over 100 SP to use.
Let’s say we follow the combo of c2gaming[quote=“c2gaming.seetoo, post:17, topic:346215”]
basic paladin combo[conviction] >1> [smite][smite] >9> [smite][smite] >8> [conviction] >1> [smite][smite]
[/quote]
This will require you to spend 2x65+ 6x77-102 SP for Conviction and Smite alone during the 30 seconds CD time of an SP potion.
That alone is 592-742 SP used up during this time.
If we count in 120 SP for Malleus lvl 1 debuff, 3x 112 SP for God Smash lvl 4, 326 SP for 2x lvl 5 Pears of Anguish and ~80 SP for 1/2 Breaking Wheel, the SP costs per Potion CD time will rise up by 862 to 1454-1604 per potion CD.
A lvl 15 potion recovers 1836 SP, so we have a margin of ± 400 SP if we let the other buffs/skills be covered by the natural SP regeneration with Restoration bonus.
But now let’s look at the SP scaling of skills. The Inquisitor skills all add about ~10+ SP costs per skilllevel [God Smash 9, Pears 12, Malleus 10 and Breaking Wheel 11]. Now let’s calculate an if scenario: what if we have +1 skilllevel on all those skills?
The SP costs would rise by 3x9+2x12+10+6=67 SP per 30 seconds.
Now we have to consider this as an what if scenario as you wouldn’t always use all skills, but, depending how strong the monster and you stats/equips are and which skills are used on what levels, the SP costs could explode later on at Inquisitor C2 and rise over 2k per CD, which would be uncoverable with the current Alchemist SP potions. This is not counting in the possibility that attributes appear which increase the SP costs of the skills additionally for useful extra effects.
This, however, is still far away from the point where Ein Sof could become a necessity to refill your SP, I was just stating this as a fact because it helps you to save on SP pots, especially if you have a decent amount of max SP which can be refilled (3300 max SP will be the minimum at level 330 so it might not be so bad to have).
As long as you don’t kill monsters non-stop, Plague Doctor seems to be still the better alternative because it protects you from status ailments and gives a decent healing skill for yourself. It would also allow you to spread debuffs via Pandemic to other/more targets. And, if you’re lucky, Inquisitor C2/C3 will get more debuffs (looking at Lead Sprayer/Iron Boots; possibly a bleeding debuff from Iron Maiden and the burning debuff from the Class attribute) you could spread with your PD in the build.


