Tree of Savior Forum

KToS General Thread v3.0 LOL

You’re right, just tried it. I do get multiple lines.

Would you know if tos.neet is connected to the games database? It’s weird that [pommel beat] will list its forced 2 AAR while KS and [ngadhundi] don’t (unless that’s a front end issue) list their forced 1? AAR.

Future cash shop items

Or items for the test server, considering they just announced they’re providing more items for testers to use.

last kTest patch going live

“expert quest 5 challenge” and other compensation
https://tos-kr.neet.tv/items/490227
“reset r9 class master quest count” or something

Ahahaha! The Future is so bright with those. :tired:

1 Like

Hello, this is some of the changes applied to the live server today.

[Swordsman Balancing Patch~30/11/2017]

Hoplite:
	- Stabbing:
		- The stabbing attack speed has been doubled.
		- Consistent stabbing causes damage to also increase up to double damage.
		
	- Pierce:
		- Cooldown time is reduced to 20 Seconds. (From 30)
		- This skill now has an Overheat of 2. (From 1)

	- Long Stride
		- The damage of this skill is increased further based upon the percentage of your character's weight. (100% Weight is equate to 100% more damage.)
		- The range of the skill has been increase by around 2~3x
		- The amount of targets hit has been increased to 10.  (From 5)

	- Spear Lunge
		- Cooldown time is reduced to 20 seconds. (From 24)
		
	- Long Stride:Stun Attribute (New!)
		※ A new attribute has been added.
		- Inflicts stun for 0.5s per Attribute Level
		- Chance of Stun = 100%
		- Increases SP Consumption by 50%
		- Max Attribute Level = Lv. 5
		
	- Pierce: Impact Attribute (New!)
		※ A new attribute has been added.
		- Applies [Impact] debuff to enemies, increasing the amount of hits they take per attack by +2 per attribute level.
		- Increases SP Consumption by 30%
		-  Max Attribute Level = Lv. 1

		
	- Stabbing: Kill Confirm Attribute (New!)
		※ A new attribute has been added.
		- Increases the number of piercing stab attack counts by +1 per attribute level.
		- Increases SP Consumption by 100%
		- Max Attribute Level = Lv. 10

		
Cataphract:
	- Impaler:
		- This skill will ALWAYS deal critical damage to  a target affected currently with the [Impact] debuff.
		
	- Earth Wave:
		- Damage dealt to knocked down enemies is been increased by 50%
		- Casting Time for this skill has been removed.
		- This skill now has an overheat of 3. (From 1)
		- Cooldown time is reduced to 10 Seconds. (From 12)
		- Tooltip information has been changed.
			※ NEW: "Use your weapon to strike the ground with the impaled enemy, dealing increased amounts of damage to knocked down enemies"

	- Steed Charge:
		- The after-cast animation lock time has been reduced.
		- This skill will now be available to use once more within a 1.5s timeframe of pressing the skill once.

	- Doom Spike:
			- The after-cast animation lock time has been reduced.
			- Doom Spike now also applies [Doom Spike] debuff to its targets.
				※ [Doom Spike Debuff Effect] - Reduces targets Critical Resistance by [10 x Skill Lv]

			
	- Acrobatic Mount (New!)
		※ A new skill has been added.
		- Increases damage of Skills by [Skill Lv. x 5]%
		- Consumes [Skill Lv x 10]% SP
		※NOTE: Effects of this buff only apply whilst mounted. (If you dismount, this buff is also removed.)
		- Buff Duration: 40 Seconds
- Cooldown: 60 Seconds
 

Doppelsoeldner:
	- Punish: Earthquake Attribute:
			- This attribute has changed so that when using the Punish skill, the skill hits targets twice.
			
Dragoon:
	- Dragon Soar:
		- Now deals +30% more damage to Flying-Type type enemies.
		- Now has an overheat of 3. (Previously 1)
		
	- Dragontooth	
		- Now has a 1second Fixed casting time at all levels.
		- Critical hits with this skill deal doubled damage.
		- Additional effects will now occur depending on the type of spear used with this skill.
		※ When equipped with 2-Handed spears, The skill ignores target's defense and deals 50% damage.
		※ When equipped with 1-Handed spears, Increases Crit Damage by +10%
		- Tooltip contents have been added. (Critical Attacks with the skill deal 2x more damage)

	- Dethrone
		- The after-cast animation lock time has been reduced.

hides back into the mist

31 Likes

Oh my goddess, look who is back!

:heeey:::satisfaction:

Stop hiding, if you can and want



I did some runs today, not bad

and

3 Likes

So by live you mean ktos?

Yes.


See, as I was loading into the game all excited to try [stabbing] out it hit me “ktos is also live”. Now I’m all sad and ■■■■.

I think you confused Highlander with Hoplite there. :slight_smile:

Thanks for the traslation btw!

Thanks, sorry - I tend to write out a lot of names and then move stuff around alot.


Edit: Here is some archer/wiz changes added today too. :slight_smile:

[Archer Changes 30/11/2017]

Quarrel Shooter:
	-Running Shot:
		- The additional damage effect is changed from being multiplicative to additive.
		- Base 80%, Increasing at +30% per level 
		-  Buff can be removed via right-click
		- Duration of this buff has been increased to 300 Seconds.

Falconer:
	- Roost:
		- When in range of roost, the Falconer's skill damage will be increased by 50%.
		- The duration of Roost has been reduced to 20 Seconds. (From 120)
		- Cooldown has been reduced to 20 Seconds.

	- Circling:
		- Now reduces enemies AOE defense ratio to 1, regardless of skill level.
		- Hawks will become more mobile and continue to be effective whilst following its master, even whilst using circling.
		- The duration of this skill has changed:
				Old: 10 Seconds
				New: 10 + (Skill Lv. x 1)Seconds
- When targeting monsters affected by circling, a message will pop-up.( Target's AOE Defense Ratio is reduced to 1.)
 
	- Hovering:
		- Deals 50% more damage  to Animal-type enemies.

	- Hovering: Defensive Maneuver Attribute
		※ A new attribute has been added.
		- Hovering will deal an additional 10% extra damage per attribute level to Boss-type monsters.
		- Increases SP Consumption by 50%
		- Attribute Max Level = Lv. 10
		
	- Pheasant
		- Deals 50% more danage to Animal-type enemies.
		- Now only hits up to 15 targets. (Previously unlimited targets)
		- The skill's damage factor has been changed	.
			Current: 660% + 36.3% per level
			New: 990%  + 54.5% per level
		- Cooldown has been reduced to 25 Seconds. 

	- Sonic Strike:
		- Deals 50% more danage to Animal-type enemies.			
	
	- Pre-Emptive Strike: Quick Attack Attribute:
		- This skill can now be turned ON/OFF at any time. (Just like Kneeling Shot / Bazooka Stances)
		- Now increases damage done with Sonic Strike & Hovering when they are triggered by Pre-emptive Strike.
		- Increased Damage: [Skill Lv x 10%]
		- Occasionally drains SP whilst Pre-Emptive Strike buff is active.
		- If your SP is too low, the buff will be removed.
		- The duration of the buff is now unlimited.
		- The cooldown has been reduced to 0.

	- Pre-Emptive Strike: Swift Resolve Attribute:
		※ A new attribute has been added.
		- Whilst pre-emptive strike is active and attacking a monster at 100% HP, it now has a 10% chance per attribute level of dealing critical damage to the target struck.
		- Increases pre-Emptive Strike's SP Drain effect by +5
		- Attribute Level Max = Lv.10 

	- Hawk Mastery:
		※ A new attribute has been added.
		- Requires Falconer C3, Roost Lv1, Call Lv1 or higher.
		- After using Falconer type skills, the falcon will go into the standby state instead of flying away from the owner.
		- Attribute Max Lv. = 1
	
	- Circling: Expand
		※ Attribute's initial effect has been removed, and replaced with a new effect.
		- New Effect: When casting [Circling], you now gain a  [Circling:Expanding] buff which gives the caster +3 AOE Attack Ratio
		- Duration: (10 + Attribute Lv x 1) Seconds

		[Wizard Changes]

Linker:
	- Hangman's Knot: Splash Defense
	※ The name of this attribute has been changed, and the functions have also been changed.
	※※※ Renamed >> Hangman's Knot: Focused Attack
		- The AoE defense ratio decrease effect has been removed from this attribute.
		- When Hangman's Knot is used, the target's AoE Defense ratio becomes fixed to a value of 1, and applies a debuff lasting 3 seconds that increases damage taken by 5% per attribute level.
		
Sorcerer:
	Summoning:
		- Grimoire monster skills have been improved.
		
	Riding:
		- Some effects have been added when riding a summoned boss monster.
		
Featherfoot:
	- Ngadhundi:
		- AoE Attack ratio has been changed to a value of 3.
		
	- Kundela Slash:
		- AoE Attack ratio has been changed to a value of 3.
5 Likes

I thought Earth Wave damage only increased 50% to knockdown enemy

1 Like

Yes it does, sorry it doesn’t reflect it in the summary - but instead the tooltip update mentioned in the last line that you have quoted.

2 Likes

welcome back :smile:

Now translate the damn game please :tired:.

Is “Char lv” the attribute level?

Character level (so at lvl 330 you’d get 340 duration)

1 Like

At the time, it was. The news post has been edited though and it has been reverted back to attribute x level. although there were quite a few strange typing tendencies in this patch.

3 Likes

sorry off topic
who are you ordering Gwen to translate the game?