Does dethrone’s trap increase damage for serpentine?
Why would it? Serpentine should 100% crit under Dethrone effect, but as Spaceneko said it doesn’t works on usual mobs. I’ll test it today on some bosses.
Does that combo work on bosses? ie. does the fear debuff affect bosses?
Im currently playing cata-goon-lancer. I took dragoon for the helmet (because it looks awesome) , unfortunately can’t use it due to huge sp consumptions. In my opinion the best skill from dragoon class is dragontooth and dragon soar, it solved my farming problem due to low aar of lancers skills and PVP wise dethrone is very useful, it locks down enemies so I can use my rhongomiant/crush + quint combo.
Agreed, helmet sucks and dragon tooth, dragon soar, and dethrone the only good skills from dragoon.
Fudge, i totally forget to reply to u. Serpentine 100% crits on bosses under Dethrone and Fear can be applies to bosses too.
It’s just disappointing how low the damage is even with the debuffs from dragon fear and serpentine. Dethrone is still a cool skill though even though it does low damage. Still find it kind of hard to believe swordsman has such a long range skill.
No reason to anymore, Cataphract used to be a really good class because Trot was so good and it had tons of CC.
Without Trot, all it has is the CC. Trot is absolutely disgusting, being a 10 second duration and 30 second CD. It would have been better if they just kept it’s up time 100% but lowered the amount, which actually I think the amount is still lowered in PvP.
The class never offered anything of value to PvE, now it’s ■■■■ in PvP.
On top of that Dragoon did get it’s own nerfs and has gone to being one of the worst Swordsman, SP is not a weakness you can afford to have as a Swordsman in Rebuild.
Have you not tried cata? Trot has full uptime, the description is bugged.
Ya, catagoon is weak now but trot still has 100% uptime. Anyways I don’t play competitively now but I find this build to be okay in PvE so far…(not max level yet).
In PvP? I haven’t played it but yes I read it, 10 seconds in PvP is garbage, if it’s still 30 then it’s not that bad, still has CC.
Hoplite-Cata-Dragoon can be big. It has crit buff, AoE, 100% def ignore and… sp problems
What do you guys think?
just logged in now and feel a lot stronger. maybe they buffed dragoon a bit.
Updated the skill build since many skills were buffed, making some of the other skills bad in comparison, namely dragon soar seems to suck now.
Still not sure what high guard does though.
New gameplay video of this build:
Gae Bolg is the strongest skill in this build lol. Which is nice since it sounds really powerful from its name and it really should’ve been this strong since the beginning.
it does 2 things when active.
Lowers your damage.
Has a chance to create a shield when you block attacks, but as a downside, while the shield is active you can not block.
Been playing Hop-Cata-Good for almost a year now and I have no complains except for the sp drain, yes xD
Tried to change Goon for Rodelero, then Peltsi, but neh went back to Goon. PvE here, dunno about PvP.
Sucks that they changed Goon Fear debuff to slow tho
I say, it’s a good combi and I love it.
What does liberate do btw? Is the skilltop description accurate or are there some hidden effects as well?
I updated the skill build again since there have been a lot of changes.
I was watching some videos on youtube, and apparently in the next patch the dragoon helmet will boost all spear skills (from what I understand, cata skills are basically all spear skills except for the dash and trot), which will definately be a buff for this build. I guess it makes sense from a lore standpoint since dragoon is supposedly the master of the spear.
Already I saw some hop-cata-lancer switch their build to hop-dragoon-lancer in kToS.
Edit: Added challenge mode gameplay.
Just did CM6 with this build:
Hard shield got nerfed heavily, but now cata and dragoon can buff each other. And peltasta skills actually do meaningful damage now and can complement the attack rotation.